The STARDATE magazine (always spelled in capital letters within the magazine, and FASA published altogether five volumes of the magazine, two of them. FASA’s game introduced the notion of “reference stardates” based on Gregorian . science-fiction magazines such as Starlog and GDW’s Challenge magazine. FASA Star Trek Stardate Magazine – Understanding Warp Drive. File Information. Author Morrus; Uploaded Saturday, 16th November,
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But everything you really need for a satisfying Star Trek role-playing system is to be found here – in fact, just about everything you need for any SFRPG. Most player characters were assumed to be members of Starfleet, engaged in space exploration missions.
The first edition magazjne the game included a tactical starship combat game, which would later be redeveloped into the Starship Tactical Combat Simulator.
Star Trek: The Role Playing Game – Wikipedia
The Next Generation and subsequent TV series, as well as the later movies, have a culture and traditions based more on a cross between the vikings and Japanese Samurai or, rather, Western imaginations of themfocused on personal and familial honor and placing value on sacrificing their lives for the causes they serve.
They are guided by a philosophy expressed in their klingonaase language as komerex tel khesterexroughly translated as “that which is not growing is dying”; komerexreferring to any structure growing and expanding its control over its surroundings, is also their word for their empire komerex Klingon.
Given the fact that few stars are visible at night on most of Klinzhai due to cloud cover, they have a mystical reverence for “the naked stars” and believe they remember acts of courage performed under them. The stardates stardat the original series were arbitrarily assigned, but tended to be larger for episodes produced later in the series’ run.
For example, the game dates the original five-year mission of the Enterprise from throughwhile the canonical dates are through The Role Playing Game. This section does not cite any sources.
The philosophy also motivates their actions on a personal scale, with stardatr engaging in schemes and intrigues to enhance their personal power and that of their extended family, and generates traditions like starship officers being promoted as a result of assassinating their superiors.
Similar to the character generation procedure in Travellerplayers used dice rolls on various tables to determine skills acquired before joining Star Fleet, and then those gained by their shipboard assignment helm operations, sciences, medical, communications, etc.
They are the descendants of Vulcans who did not agree with Surak ‘s doctrines of logic and emotional suppression, instead choosing to leave Vulcan and travel through vast distances of space to their new home on Romulus.
Voyager used stardates corresponding to the season of TNG that was airing at the same time, then progressing forward after TNG went off the air DS9 season 1’s stardates began with 46, and Voyager season 1 episodes had stardates beginning with A few designs were made for ships mentioned in canon but not seen. Klingons in Star Trek: Ford differs greatly from later canon.
Because of the simplicity of the game’s structure, all of the supplements, regardless of their “era”, could be easily re-set to suit a different era. For example, assuming no modifiers, if a player had a skill of 45 and rolled 33, the character was assumed to have been successful in that action.
Stardate Magazine | Memory Beta, non-canon Star Trek Wiki | FANDOM powered by Wikia
This lawless area was popular with players as it allowed them to escape the strict parameters of a military campaign. Please help improve it or discuss these issues on the talk page. Over the next several months FASA rejected four different designs for the game, largely because they all focused too much on combat, which did not fit with Gene Rodenberry’s vision of a more utopian future; the fifth design team, a freelance group that called themselves Fantasimulations Association, was finally able to provide a workable design, and this team consisted of Guy McLimore Jr.
McCoyScottyetc. Retrieved from ” http: The game’s depiction of the Klingonsthe result of work by science fiction author John M.
They typically held senior posts on a starship bridge, and visited alien planets as part of landing parties. Deep Space Nine and Star Trek: They mistakenly thought that most players took on the roles of characters from the TV series, not their own new characters, and believed that violence-based solutions to problems should not be offered even as a sub-optimal way to solve problems in the game. Magaxine help to improve this article by introducing more precise citations.
This article relies too much on references to primary sources. The Role-Playing Game is a skill-based system in which character skills are determined by time spent in previous service. The Next Generation was growing increasingly popular and Paramount wished to exert greater control over its property and derivative works.
FASA had previously written supplements for GDW ‘s Travelleran association which influenced the early structure of the Star Trek game, particularly in character generation. The Motion PictureDerf -class sgardate ship, Larson -class destroyer, Loknar -class frigate, Nelson -class scout, Northampton -class magaxine, the so-called Reliant -class cruiser the FASA name for the movie-era Miranda -class cruiserthe Mission -class transport, Royal Sovereign -class battlecruiser, M’benga -class hospital ship and the Sagan -class science ship an upgrade of the canon Oberth-class starship.
This magazin to a belief that the proper role of species not part of a komerex is to serve those that are, and the Klingons have subjugated many of these servitor species kuve in their conquests.
Paramount Picturesthe company with the right to grant licenses to produce Star Trek stardte materials to other companies, gave its stamp of approval to many printed works, and there were no claims that these materials were or were not canon.